![]() ![]() I miss that feeling of having a game in your hand not knowing whether it could be the best thing you have ever played… or even the worst. Which leads me to my big question don’t you miss the romance and the mystery? I know I do. ![]() I have even seen a game dev release a press statement confirming whether or not there will be cheat codes. Not only do we see dozens of trailers and shots months before the game is out we also hear of the unlockable features (trophy/achievement lists). ![]() I already know the plot, the graphics, the controls, the ups and the downs, sometimes even the big, bang, twist ending. I honestly can’t remember a time when I have picked up a game off the shelf in a store and actually needed to read the back. Where did the journey begin? And is there a way to get off? But big isn’t enough and passion is now obsession the gaming press feed off the cries of the huddled masses waiting for the tiniest morsel of information. It is a catch 22, vicious cycle for something to be big it needs to be popular and for something for popular it needs to be big. In today’s world of entertainment the media machine is a factory process line from preview to review, it’s a step by step construction/destruction of what ever is in its way. ![]()
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